August 2026 updates

There's a new feature called "extended entity pics" where you can change player avatar properties that you previously couldn't such as animation speed, frame size, and speech bubble height. This is a feature that I and others wanted for a very long time, and I finally got around to designing and implementing it. There's UI for helping you set this up (click the 🐇 button, then "advanced setup") and you can attach this information to file uploads so it will automatically get applied when switching appearances using the file menu.

Server changes:

  • Encourage filling out a profile and show them how to make a map when registering a new account
  • Offsets are no longer persistent on player entities

Client changes:

  • Caches mini tilemaps (such as doodle boards) on their own canvas that will then get reused, instead of constantly redrawing the whole mini tilemap when scrolling; this brings a significant performance improvement for PEGA Gallery (map 1337)
  • No more prompt when clicking on a [command] BBCode button with the commands map, goback, roll, privateroll, playmusic, stopmusic, releasekeys, usp, userparticle, z, draw_layer, and cameraxy
  • Fixed the status changer in the 🐇 menu, so that it correctly shows the status you picked when you reopen the menu

Server and client changes:

  • New /draw_layer command that lets you set an entity so that it appears above or below all other entities, which is useful to treat doodle boards like floor
  • Extended entity appearances
  • Allow map music to be in streamed formats like mp3, not just tracker music
  • New gadget type that cycles through multiple directions upon being clicked

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