There's a new feature called "extended entity pics" where you can change player avatar properties that you previously couldn't such as animation speed, frame size, and speech bubble height. This is a feature that I and others wanted for a very long time, and I finally got around to designing and i...
It's not the end of the month like when I usually do these, but I figured I might as well go for it now since I just did a major change and it's been months since the last update post.

Client changes:
I've been organizing and writing documentation and putting it on my wiki in a section for Tilemap Town. This should be easier to browse and the table of contents should do a better job at showing an overhead view of what sort of features and concepts are available.
Highlights include the autoti...
This month I made a guide for how to self-host Tilemap Town because I realized that, although the amount of configuration required is very small, most people will want TLS and file uploads, so I wanted to explain how to do that. I would like to see what else I can do to improve the self-hosting ex...
More changes than I expected this month! Trying not to let Tilemap Town development take up all of my hobby time, but I'll still fix issues when I see them of course. I guess I should probably try to avoid introducing big new features like doodle boards if I'm not also ready to spend a bunch of time...
I thought about Tilemap Town's scope and purpose as a project some more, and how what's already established or planned fits into that. So this isn't really new, just better organization and refining my direction a bit more?
Tilemap Town is a modern evolution of the BYOND "building game" genre with...
Last day of the year! There are now custom name colors, new gadget behaviors, map pages, and improvements when using a touch screen.
Client changes:
When I created Tilemap Town in 2017 I started things out with the tile sheet that resulted from the Tileset Potluck project, and just used the image as-is; it wasn't made for Tilemap Town and wasn't set up for the way Tilemap Town does animation and autotiling, which were both added many years l...
Hard to tell when it's the right time to make one of these, but it's been a few months
Client UI changes:
Lots of changes to write about here over the past several months; it didn't feel like any particular thing I did was big, but it's clear I've accumulated a good bit of backlog, so I'll take care of that here. In the future I should probably try and make sure to write about updates more often even if...