When I created Tilemap Town in 2017 I started things out with the tile sheet that resulted from the Tileset Potluck project, and just used the image as-is; it wasn't made for Tilemap Town and wasn't set up for the way Tilemap Town does animation and autotiling, which were both added many years l...

Hard to tell when it's the right time to make one of these, but it's been a few months

Client UI changes:

  • Press enter on username or password to log in
  • Redesigned login screen that should be easier to understand to guests
  • Limited width of displayed mail so it will word-wrap instead of just...

Lots of changes to write about here over the past several months; it didn't feel like any particular thing I did was big, but it's clear I've accumulated a good bit of backlog, so I'll take care of that here. In the future I should probably try and make sure to write about updates more often even if...

After I added tile animation last year, I made Tilemap Town's web client rerender the screen 10 times per second whether or not there's any map changes, in order to make sure animations get displayed. I did some work a few weeks ago to reduce the amount of redrawing that the game does; it will only...

It took most of January this year, but I was able to integrate Luau into Tilemap Town, where you can create a "gadget" type item and then put a script on it, and it will automatically start and run and the script can react to events. Scripts currently cannot modify the map or go to other maps, and...

I set up a web app manifest for Tilemap Town's web app, so you can "install" it now if you want to pretend it's a native app. I would like to eventually do one (for desktops! I probably won't ever make a fully featured phone app), but this is nice in the meantime. At the very least it's nice having...

A bunch of stuff I changed or added this month (will repeat some stuff in earlier posts):

Overall changes:

I added a simple user profile feature to Tilemap Town where you can fill out a profile about yourself, like Second Life has. You can write about yourself, your interests and what you're looking to do on Tilemap Town, and you can set up a table with a list of accounts and such.

Previously I noticed...

I always intended to have animation in Tilemap Town work on units of 0.1 seconds, like BYOND does. That's a pretty convenient amount of time to work with, where it's a clean 100 milliseconds, and you can make it out of 6 60 Hz frames or 5 50 Hz frames, so NTSC and PAL machines can display animations...

hellomynameisjoe contributed a new font to use when displaying someone's name on the map, and it's very extensive and contains a lot of characters used in European languages as opposed to just ASCII like the previous font did.

There's a new feature where you can set a time amount where the client...