I've been organizing and writing documentation and putting it on my wiki in a section for Tilemap Town. This should be easier to browse and the table of contents should do a better job at showing an overhead view of what sort of features and concepts are available.

Highlights include the autotiling page with a diagram that shows examples. I also tried to put some screenshots and step-by-step instructions where applicable, though I'm sure there's more things that need guides.

The wiki requires me to make accounts for people, and I can do that if someone would like to help out. But it would also be very helpful to let me know if the new documentation is helpful, if anything is confusing, and what needs a guide but doesn't have one yet.

Other improvements:

There have been some changes to the game itself too:

Client fixes:

  • Handle numpad presses when numlock is on.
  • Added map wallpaper support to Map Pages.
  • Option to sort the tiles in a Tileset Definition by ID.
  • Refresh the player customization window (πŸ‡button) when the player's details change.
  • New sound effect for receiving a request, which has a bouncy "question-y" feel.

Server fixes:

  • Automatically treat ResourceIMGBase as a valid URL prefix for images.
  • Fix /ownedgroups and /mapowner and /e ID permsfor, which previously gave Python errors.
  • Increased the default expiration time for requests and made request expiration time configurable by the server.

Both:

  • Added some protection to help avoid files contained within a folder becoming inaccessible when the folder gets deleted - if a file is in a folder that doesn't exist, it will appear at the root folder.
  • Indicate what map someone went to when they leave, if the new map is public.
    * This involved a breaking protocol change! I've updated the web client, desktop client, the (still broken) 3DS client, and the MU gateway, but if there actually are other clients out there (which I doubt it) then you'll need to handle the change. Kind of silly to have a breaking change this many years in, but better now than when someone actually makes custom clients.

I would like to improve the UIs for making a Map Tile List or Tileset Definition and generally make it easier to go from an image with custom tiles on it to a usable thing. I also want to make doodle boards easier to use and I have some ideas for them.

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