In Splatoon 3 Turf War I think I've been getting better at bailing out of situations and escaping, which seems preferable to actually attempting to fight other people when I play a support weapon. The Big Swig Roller Express is made to just quickly and easily paint very large areas of the map, and me getting knocked out for several seconds can mean potentially losing control of the map if someone else isn't also trying to maintain control. Which can be very bad in the last 10 seconds of the match!!
I really like how that weapon's vertical flick is just a really long narrow line, which means if I have the ink I can paint myself an escape route to zoom away on, helped by Swim Speed Up on gear. And the Angle Shooter sub weapon lets me mark someone who's trying to attack me so someone else can come in and take care of them. It's also a very safe way to attack people because it's very long range and bounces off of walls so my aiming doesn't have to be great haha.